# Pokémon Effects

### What is this?

This is from a mod called LivelierPokemon. Basically it adds unique Pokémon attributes/characteristics while having Pokémon in your party or even in your pastures! Leveling up certain Pokémon attributes can increase effects (i.e- increase Victinis friendship increases its Haste effect from 1 to 2)

### Weather Effects

* Rain extinguishes fire and allows the use of Riptide
* Sun gives players Night Vision
* Sandstorm deals damage to hostile mobs
* Snow slows and deals damage to hostile mobs
* Strong Winds gives players Jump Boost and Slow Falling
* Drizzle and Primordial Sea: Summons rain
* Drought, Desolate Land and Orichalcum Pulse: Summons sun
* Sand Stream: Summons sandstorm
* Snow Warning: Summons snow
* Delta Stream: Summons strong winds
* Air Lock and Cloud Nine: Removes nearby weather
* Suicune: Purify all nearby Zombie Villagers if given a Golden Apple

### Status Effects

* Paralysis: Applies slowness and periodically freezes entity

### Owner Effects

Applies an aura effect to the Pokémon's owner. At base level applies effect level 1 but at increased friendship it upgrades to level 2.

* Power Spot: Applies Strength
* Friend Guard: Applies Resistance
* Serene Grace: Applies Luck
* Victory Star: Applies Haste
* Healer / Pastel Veil / Sweet Veil: Periodically clears all status effects on the Owner
* Magnet Pull: Increases the item pickup radius of the Owner

### Self Effects

Applies a permanent\* status effect on the Pokémon.

* Disguise / Ice Face: Applies Absorption
* Heatproof: Applies Fire Resistance
* Swift Swim: Applies Dolphin's Grace
* Intrepid Sword / Huge Power / Pure Power: Applies Strength
* Dauntless Shield: Applies Resistance
* Speed Boost: Applies Speed
* Slow Start: Applies Weakness and Slowness for 10 seconds
* Poison Heal: Poison heals instead of dealing damage

### Aura Effects

Applies an aura effect on all valid targets.

* Illuminate: Applies Glowing only when sent out by a Player
* Tablets of Ruin / Beads of Ruin / Sword of Ruin / Vessel of Ruin: Applies Weakness
* Seed Sower: Increases rate of crop growth
* Electric Surge / Hadron Engine: All nearby entities are immune to Slowness and nearby Electric Pokémon gain Strength
* Grassy Surge / Seed Sower: Increases rate of crop growth, entities heal slowly and nearby Grass Pokémon gain Strength
* Misty Surge: All nearby entities are immune to negative status effects and nearby Dragon Pokémon gain Weakness
* Psychic Surge: All nearby projectiles stop and nearby Psychic Pokémon gain Strength

### Revenge Effects.

Applies an effect when the Pokémon is attacked by another entity making contact (ie. not from a projectile)

* Rough Skin / Iron Barbs: Damages the attacker
* Effect Spore / Poison Point / Toxic Debris: Chance to inflict Poison
* Flame Body: Chance to light attacker on fire
* Cursed Body: Chance to inflict Mining Fatigue
* Tangling Hair / Gooey: Chance to inflict Slowness
* Static: Change to inflict Paralysis
* Pressure: Items used to damage the Pokémon will lose durability faster
* Magic Bounce / Synchronize / Mirror Armor: Status effects will be reflected back to the attacker
* Aftermath: Will create an explosion on death that does not affect the environment
* Innards Out: Deals the same damage back to the attacker on death

### Immunities

* Magic Guard / Good as Gold / Full Metal Body: Immune to all status effects
* Poison Types / Steel Types / Immunity: Immune to Poison
* Electric Types / Limber: Immune to Slowness and Paralysis
* Flash Fire / Flare Boost: Immune to fire (if not already) and gains Strength
* Well-Baked Body: Immune to fire and gains Resistance
* Wonder Guard: Can only be damaged by attacks it would be weak to, but only has 1 hp
* Queenly Majesty / Armor Tail / Dazzling: Immune to projectiles
* Bulletproof: Immune to projectiles and explosions

### Unique Effects

Unique effects that are uncategorized.

* Ball Fetch: Will retrieve an Owner's Poke Ball that failed to capture a Pokémon
* Fire Types / Sudowoodo / Bonsly: Will escape to shade during rain and thunderstorm
* Bad Dreams: Players who sleep nearby will wake up and take damage
* Unaware: The Pokémon takes fixed damage from all sources
* Lightning Rod: If lightning strikes nearby it will be redirected to the Pokémon and have no effect
* Abra: Will randomly teleport around
* Voltorb/Electrode: Will target nearby players and explode when nearby. Does not trigger on shiny Pokemon
* Damp: Prevents Creepers, Voltorb and Electrode from exploding

### Other

Vanilla Minecraft mechanics modified to incorporate Cobblemon.

* Golurk: You can craft Golurk using Chiseled Polished Black Tumblestone
* Creepers: Creepers flee from cat Pokemon
* Skeletons: Skeletons flee from dog Pokemon
* Mining: Mining in the overworld has a small chance to spawn a Geodude
