> For the complete documentation index, see [llms.txt](https://wiki.pokeclash.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.pokeclash.com/features/catch-combo.md).

# Catch Combo

## Catch Combo

### Catch Combo System in Cobblemon

We use a custom **Catch Combo** system designed to reward players who consistently catch the same species of Pokémon. The higher your combo, the better your chances at rare perks like Shiny Pokémon, Perfect IVs, Hidden Abilities, and faster spawns.

A **Catch Combo** is the number of times you consecutively catch the same Pokémon species without catching anything else. The more you chain, the greater the rewards.

## How it works

Each time you successfully catch the same Pokémon species:

* Your **combo counter** increases by 1.
* You unlock progressively better **bonuses** at specific thresholds.
* **Breaking** the combo (catching a different Pokémon or running away) **resets** the combo counter to 0.

## CatchCombo Tiers

### Catch Combo Tiers

Catching the same Pokémon in a row builds your combo. The higher your combo, the better your spawns get. Your combo resets after **300** catches.

| Combo   | Perfect IVs | Shiny Rate | Extra Spawn Chance | Hidden Ability Chance |
| ------- | ----------- | ---------- | ------------------ | --------------------- |
| 0–9     | 0           | 1x         | 0%                 | 0%                    |
| 10–19   | 0           | 2x         | 1.2%               | 0.25%                 |
| 20–29   | 0           | 3x         | 2.5%               | 0.88%                 |
| 30–39   | 0           | 5x         | 3.7%               | 1.52%                 |
| 40–49   | 0           | 6x         | 5%                 | 2.15%                 |
| 50–59   | 0           | 7x         | 6.2%               | 2.79%                 |
| 60–69   | 0           | 9x         | 7.5%               | 3.42%                 |
| 70–74   | 0           | 10x        | 8.7%               | 4.05%                 |
| 75–79   | 1           | 10x        | 8.7%               | 4.05%                 |
| 80–89   | 1           | 12x        | 10%                | 4.69%                 |
| 90–99   | 1           | 13x        | 11.3%              | 5.32%                 |
| 100–109 | 1           | 14x        | 12.5%              | 5.96%                 |
| 110–119 | 1           | 16x        | 13.7%              | 6.59%                 |
| 120–129 | 1           | 17x        | 15%                | 7.22%                 |
| 130–139 | 1           | 18x        | 16.3%              | 7.86%                 |
| 140–149 | 1           | 20x        | 17.5%              | 8.49%                 |
| 150–159 | 2           | 21x        | 18.8%              | 9.12%                 |
| 160–169 | 2           | 22x        | 20%                | 9.76%                 |
| 170–179 | 2           | 24x        | 21.2%              | 10.39%                |
| 180–189 | 2           | 25x        | 22.5%              | 11.03%                |
| 190–199 | 2           | 26x        | 23.7%              | 11.66%                |
| 200–209 | 2           | 28x        | 25%                | 12.29%                |
| 210–219 | 2           | 29x        | 26.3%              | 12.93%                |
| 220–229 | 2           | 30x        | 27.5%              | 13.56%                |
| 230–239 | 2           | 32x        | 28.7%              | 14.2%                 |
| 240–249 | 2           | 33x        | 30%                | 14.83%                |
| 250–259 | 3           | 35x        | 31.2%              | 15.46%                |
| 260–269 | 3           | 36x        | 32.5%              | 16.1%                 |
| 270–279 | 3           | 37x        | 33.7%              | 16.73%                |
| 280–289 | 3           | 39x        | 35%                | 17.37%                |
| 290–299 | 3           | 40x        | 35%                | 18%                   |

#### What breaks your combo

* Catching a shiny of the species you're comboing
* Catching a Legendary, Mythical, or Ultra Beast
* Catching Ditto

#### Important Rules

* Catching a **shiny breaks** the combo, even if its the combo Pokémon
* You can not combo a Ditto
* Legendaries, Mythical and UB Pokémons break the combo if they are not the current combo pokémon. This doesn't mean you can't chain those.
* Catching **different forms** does not count as a different combo. Forms are treated the same.
* Combos are **specific per species** (e.g., chaining Pikachu won't help for Charmander).
