Salamarine Fire-Spewing Pokémon |
#3025 | |||||
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![]() Shiny |
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Typing | ||||||
Dragon/Fire | ||||||
Abilities | ||||||
Battle Armor or Water Absorb |
Sheer Force Hidden Ability |
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Gender Ratio | Catch Rate | |||||
50% Male | 50% Female | 35 | |||||
Breeding | ||||||
Egg Group | Hatch Time | |||||
Dragon & Monster | 20 Cycles | |||||
Height | Weight | |||||
23'7" 7.2 m | 449.74 lbs. 204 kg | |||||
Base Experience Yield | Leveling Rate | |||||
230 | Slow | |||||
EV Yield | ||||||
0 HP |
0 ATK |
2 DEF |
0 SpA |
0 SpD |
0 Spe |
|
Base Friendship | ||||||
50 |
Salamarine is a dual-type Dragon/Fire Pokémon introduced through the GG&T Fakemon Pack.
It is not known to evolve into or form any other Pokémon.
You can find Salamarine's competitive info here.
Salamarine does not evolve
This Pokémon is unofficial
PokeClash | This Pokémon possesses an incredibly hot fire-spewing gland that launches streams of superheated oily fluid at enemies. Its fire-spewing organ gets overheated easily, so it likes to spend all of its time swimming in cold oceans. |
Spawn 1
Presets: Water
Context: Surface
Rarity: Rare
Level: 45-68
Biomes: #cobblemon:is_cold_ocean
Find what biomes fall under the provided biome tag(s) here (Indicated by a #)
PLEASE NOTE: BIOMES HAVE NOT BEEN 100% VERIFIED THROUGH IN-GAME TESTING
Magma Block [2-4] (50%)
Raw Copper [6-12] (25%)
Base Stats
Stat | Range | ||
At Lv. 50 | At Lv. 100 | ||
HP: | 100 | 160 - 207 | 310 - 404 |
Atk: | 85 | 81 - 150 | 157 - 295 |
Def: | 95 | 90 - 161 | 175 - 317 |
SpA: | 95 | 90 - 161 | 175 - 317 |
SpD: | 80 | 76 - 145 | 148 - 284 |
Spe: | 55 | 54 - 117 | 103 - 229 |
Total: | 510 | Other Pokémon with this total | |
Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature. | |||
Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature. |
Damaged Normally by (1x): Normal, Water, Ice, Fighting, Poison, Flying, Psychic, Ghost, Dark, Fairy
Weak to (2x): Ground, Rock, Dragon
Resistant to (½x): Electric, Bug, Steel
Super Resistant to (¼x): Fire, Grass
By Leveling Up
Level | Move | Type | Category | Power | Accuracy | PP |
1 | Twister | Dragon | Special | 40 | 100 | 20 |
1 | Soak | Water | Status | — | 100 | 20 |
1 | Withdraw | Water | Status | — | — | 40 |
7 | Ember | Fire | Special | 40 | 100 | 25 |
14 | Dragon Breath | Dragon | Special | 60 | 100 | 20 |
21 | Morning Sun | Normal | Status | — | — | 5 |
28 | Dragon Rage | Dragon | Special | — | 100 | 10 |
35 | Flamethrower | Fire | Special | 90 | 100 | 15 |
42 | Tar Shot | Rock | Status | — | 100 | 15 |
49 | Dragon Pulse | Dragon | Special | 85 | 100 | 10 |
56 | Scald | Water | Special | 80 | 100 | 15 |
63 | Dragon Dance | Dragon | Status | — | — | 20 |
70 | Burn Up | Fire | Special | 130 | 100 | 5 |
77 | Draco Meteor | Dragon | Special | 130 | 90 | 5 |
• Bold indicates a move that gets STAB when used by Salamarine |
By TM
Move | Type | Category | Power | Accuracy | PP |
Body Press | Fighting | Physical | 80 | 100 | 10 |
Body Slam | Normal | Physical | 85 | 100 | 15 |
Dragon Cheer | Dragon | Status | — | — | 20 |
Dragon Dance | Dragon | Status | — | — | 20 |
Draco Meteor | Dragon | Special | 130 | 90 | 5 |
Dragon Pulse | Dragon | Special | 85 | 100 | 10 |
Earth Power | Ground | Special | 90 | 100 | 10 |
Earthquake | Ground | Physical | 100 | 100 | 10 |
Facade | Normal | Physical | 70 | 100 | 20 |
Fire Blast | Fire | Special | 110 | 85 | 5 |
Fire Fang | Fire | Physical | 65 | 95 | 15 |
Fire Spin | Fire | Special | 35 | 85 | 15 |
Flame Charge | Fire | Physical | 50 | 100 | 20 |
Flamethrower | Fire | Special | 90 | 100 | 15 |
Flare Blitz | Fire | Physical | 120 | 100 | 15 |
Heat Crash | Fire | Physical | — | 100 | 10 |
Heat Wave | Fire | Special | 95 | 90 | 10 |
Heavy Slam | Steel | Physical | — | 100 | 10 |
Hyper Beam | Normal | Special | 150 | 90 | 5 |
Iron Defense | Steel | Status | — | — | 15 |
Lash Out | Dark | Physical | 75 | 100 | 5 |
Liquidation | Water | Physical | 85 | 100 | 10 |
Outrage | Dragon | Physical | 120 | 100 | 10 |
Overheat | Fire | Special | 130 | 90 | 5 |
Protect | Normal | Status | — | — | 10 |
Rest | Psychic | Status | — | — | 5 |
Roar | Normal | Status | — | — | 20 |
Scald | Water | Special | 80 | 100 | 15 |
Scary Face | Normal | Status | — | 100 | 10 |
Sleep Talk | Normal | Status | — | — | 10 |
Snarl | Dark | Special | 55 | 95 | 15 |
Snowscape | Ice | Status | — | — | 10 |
Substitute | Normal | Status | — | — | 10 |
Sunny Day | Fire | Status | — | — | 5 |
Surf | Water | Special | 90 | 100 | 15 |
Swords Dance | Normal | Status | — | — | 20 |
Take Down | Normal | Physical | 90 | 85 | 20 |
Taunt | Dark | Status | — | 100 | 20 |
Temper Flare | Fire | Physical | 75 | 100 | 10 |
Tera Blast | Normal | Special | 80 | 100 | 10 |
Waterfall | Water | Physical | 80 | 100 | 15 |
Weather Ball | Normal | Special | 50 | 100 | 10 |
• Bold indicates a move that gets STAB when used by Salamarine |
By Breeding
Move | Type | Category | Power | Accuracy | PP |
Ancient Power | Rock | Special | 60 | 100 | 5 |
Aqua Ring | Water | Status | — | — | 20 |
Clear Smog | Poison | Special | 50 | 100 | 15 |
Dragon Rush | Dragon | Physical | 100 | 75 | 10 |
Thrash | Normal | Physical | 120 | 100 | 10 |
Wide Guard | Rock | Status | — | — | 10 |
• Bold indicates a move that gets STAB when used by Salamarine |