# Stouthound

<h2 align="center">General Information</h2>

<p align="center">Tier: RU</p>

<div align="center"><figure><img src="/files/B5v4wLlp4qRJ3Kxzqn9P" alt="" width="169"><figcaption></figcaption></figure></div>

<figure><img src="/files/35eLpbHcxevEQFQjkFs8" alt="" width="563"><figcaption></figcaption></figure>

<h3 align="center">Abilities</h3>

{% tabs %}
{% tab title="Cursed Body" %}
If this Pokemon is hit by an attack, there is a 30% chance that move gets disabled unless one of the attacker's moves is already disabled.
{% endtab %}

{% tab title="Infiltrator" %}
This Pokemon's moves ignore substitutes and the opposing side's Reflect, Light Screen, Safeguard, Mist, and Aurora Veil.
{% endtab %}

{% tab title="HA: Guard Dog" %}
This Pokemon is immune to the effect of the Intimidate Ability and raises its Attack by 1 stage instead. This Pokemon cannot be forced to switch out by another Pokemon's attack or item.
{% endtab %}
{% endtabs %}

<h2 align="center">Strategies</h2>

{% tabs %}
{% tab title="National Dex" %}

### Offensive Pivot (Special Attacker)

Stouthound @ Life Orb / Spell Tag\
Ability: Guard Dog / Infiltrator\
Tera Type: Ghost / Normal\
EVs: 4 HP / 252 SpA / 252 Spe\
Timid / Modest Nature\
\- Shadow Ball\
\- Hyper Voice / Snarl\
\- Will-O-Wisp / Taunt\
\- Parting Shot

This set takes full advantage of Stouthound's 100 base Special Attack and respectable Speed tier (96). Tera Ghost gives it a powerful STAB Shadow Ball that bypasses Normal-type switch-ins, while Hyper Voice is a reliable Normal STAB that breaks through Substitute and hits into Tera Ghosts. Life Orb gives its attacks much-needed power, while Spell Tag is an alternative for recoil-free Ghost nukes.

Parting Shot maintains its utility even in a more aggressive role, allowing it to pivot out after softening the enemy. Guard Dog is the go-to ability on offense teams to punish Intimidate and prevent forced switches, while Infiltrator can help against screens and Substitute setups.

### Choice Specs Wallbreaker

Stouthound @ Choice Specs\
Ability: Infiltrator\
Tera Type: Normal\
EVs: 4 Def / 252 SpA / 252 Spe\
Modest Nature\
\- Hyper Voice\
\- Shadow Ball\
\- Snarl / Dark Pulse\
\- Parting Shot / Trick

With Choice Specs, Stouthound becomes a surprisingly hard-hitting special wallbreaker. Tera Normal boosts Hyper Voice to absurd levels, letting it threaten even bulky resists with raw power. Shadow Ball is a solid secondary STAB to hit Ghosts that would otherwise wall Normal-types.

Snarl lowers Special Attack on switches while still doing chip, while Dark Pulse can be used if you want consistent damage instead. Trick is a great option to cripple walls, but Parting Shot offers strong pivoting potential—rare for a Specs user. Infiltrator is preferred here to bypass screens that might try to stall or wall out your locked attacks.

### Physical Pivot / Wallbreaker

Stouthound @ Life Orb / Choice Band\
Ability: Guard Dog / Cursed Body\
Tera Type: Ghost / Normal\
EVs: 4 HP / 252 Atk / 252 Spe\
Jolly / Adamant Nature\
\- Crunch\
\- Shadow Claw\
\- Parting Shot\
\- Taunt / Sucker Punch

Stouthound’s 85 Attack and good Speed let it function as a strong physical attacker with reliable STABs. Crunch hits Psychic- and Ghost-types hard while threatening burn and defense drops. Shadow Claw offers a priority, critical-hit-friendly Ghost STAB for picking off weakened foes.

Parting Shot provides pivoting utility to maintain momentum, while Taunt shuts down setup or recovery, or Sucker Punch offers surprise priority for picking off frail targets.

Life Orb maximizes damage output at the cost of some recoil, while Choice Band locks Stouthound into a move but significantly boosts its raw power for wallbreaking.

Guard Dog is excellent here for negating Intimidate, maintaining offensive pressure. Using Tera Ghost enhances STAB move damage, but Tera Normal can be used situationally to block Ghost attacks.
{% endtab %}

{% tab title="Monotype" %}
Under construction.
{% endtab %}
{% endtabs %}

## Learnset

### By Leveling Up

| Level | Move           | Type   | Category |
| ----- | -------------- | ------ | -------- |
| 1     | Lick           | Ghost  | Physical |
| 1     | Leer           | Normal | Status   |
| 1     | Confuse Ray    | Ghost  | Status   |
| 1     | Snarl          | Dark   | Special  |
| 5     | Astonish       | Ghost  | Physical |
| 9     | Bite           | Dark   | Physical |
| 13    | Baby-Doll Eyes | Fairy  | Status   |
| 17    | Will-O-Wisp    | Fire   | Status   |
| 22    | Shadow Claw    | Ghost  | Physical |
| 26    | Taunt          | Dark   | Status   |
| 30    | Crunch         | Dark   | Physical |
| 34    | Parting Shot   | Dark   | Status   |
| 38    | Shadow Ball    | Ghost  | Special  |
| 42    | Roar           | Normal | Status   |
| 46    | Dark Pulse     | Dark   | Special  |
| 50    | Hyper Voice    | Normal | Special  |
| 54    | Destiny Bond   | Ghost  | Status   |

### By TM

| Move          | Type     | Category  |
| ------------- | -------- | --------- |
| Amnesia       | Psychic  | Status    |
| Crunch        | Dark     | Physical  |
| Curse         | Ghost    | Status    |
| Dark Pulse    | Dark     | Special   |
| Destiny Bond  | Ghost    | Status    |
| Detect        | Fighting | Status    |
| Double-Edge   | Normal   | Physical  |
| Endure        | Normal   | Status    |
| Facade        | Normal   | Physical  |
| Fake Tears    | Dark     | Status    |
| Fire Fang     | Fire     | Physical  |
| Glare         | Normal   | Status    |
| Hex           | Ghost    | Special   |
| Hyper Voice   | Normal   | Special   |
| Ice Beam      | Ice      | Special   |
| Ice Fang      | Ice      | Physical  |
| Ominous Wind  | Ghost    | Special   |
| Payback       | Dark     | Physical  |
| Phantom Force | Ghost    | Physical  |
| Protect       | Normal   | Status    |
| Rest          | Psychic  | Status    |
| Roar          | Normal   | Status    |
| Screech       | Normal   | Status    |
| Shadow Ball   | Ghost    | Special   |
| Shadow Claw   | Ghost    | Physical  |
| Sleep Talk    | Normal   | Status    |
| Snarl         | Dark     | Special   |
| Spite         | Ghost    | Status    |
| Swift         | Normal   | Special   |
| Taunt         | Dark     | Status    |
| Tera Blast    | Normal   | Special\* |
| Thief         | Dark     | Physical  |
| Toxic         | Poison   | Status    |
| Uproar        | Normal   | Special   |
| Will-O-Wisp   | Fire     | Status    |
| Parting Shot  | Dark     | Status    |
| Nasty Plot    | Dark     | Status    |
| Psychic Fangs | Psychic  | Physical  |
| Scary Face    | Normal   | Status    |

### By Breeding

| Move       | Type   | Category |
| ---------- | ------ | -------- |
| Howl       | Normal | Status   |
| Yawn       | Normal | Status   |
| After You  | Normal | Status   |
| Wide Guard | Rock   | Status   |
| Bone Rush  | Ground | Physical |


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