# Iron Justice

<h2 align="center">General Information</h2>

<figure><img src="/files/QHsCpORCGu1jBuuIYOqf" alt="" width="375"><figcaption></figcaption></figure>

<div data-full-width="false"><figure><img src="/files/rSGpXkOStZzBHqzO5TMi" alt="" width="563"><figcaption></figcaption></figure></div>

<h3 align="center">Abilities</h3>

{% tabs %}
{% tab title="Quark Drive" %}
If Electric Terrain is active or this Pokemon uses a held Booster Energy, this Pokemon's highest stat is multiplied by 1.3, or by 1.5 if the highest stat is Speed. Stat stage changes are considered at the time this Ability activates. If multiple stats are tied, Attack, Defense, Special Attack, Special Defense, and Speed are prioritized in that order. If this effect was started by Electric Terrain, a held Booster Energy will not activate and the effect ends when Electric Terrain is no longer active. If this effect was started by a held Booster Energy, it ends when this Pokemon is no longer active.
{% endtab %}
{% endtabs %}

<h3 align="center">Strategies</h3>

{% tabs %}
{% tab title="OU" %}
My Little Pony

**Irom Justice** @ Booster Energy\
Ability: Quark Drive\
Tera Type: Grass\
EVs: 4 HP / 252 Atk / 252 Spe\
Adamant Nature\
\- Acrobatics\
\- Synaptic Blade\
\- Sacred Sword\
\- Liquidation

This set allows Iron Justice to use Acrobatics + Booster Energy to hit its foes for significant damage. With its four attacking moves, it hits almost any Pokémon for neutral damage. Additionally, it can utilize Electric Terrain in conjunction with Tera Grass to activate Quark Drive.
{% endtab %}
{% endtabs %}

## Learnset

### By Leveling Up

<table><thead><tr><th width="100">Level</th><th width="200">Move</th><th width="200">Type</th><th>Cat.</th></tr></thead><tbody><tr><td>1</td><td>Chilling Water</td><td>Water</td><td>Special</td></tr><tr><td>1</td><td>Iron Defense</td><td>Steel</td><td>Status</td></tr><tr><td>1</td><td>Psybeam</td><td>Psychic</td><td>Special</td></tr><tr><td>1</td><td>Electric Terrain</td><td>Electric</td><td>Status</td></tr><tr><td>7</td><td>Double Kick</td><td>Fighting</td><td>Physical</td></tr><tr><td>14</td><td>Aqua Jet</td><td>Water</td><td>Physical</td></tr><tr><td>21</td><td>Whirlpool</td><td>Water</td><td>Special</td></tr><tr><td>28</td><td>Psyshock</td><td>Psychic</td><td>Special</td></tr><tr><td>35</td><td>Swords Dance</td><td>Normal</td><td>Status</td></tr><tr><td>42</td><td>Aqua Tail</td><td>Water</td><td>Physical</td></tr><tr><td>49</td><td>Sacred Sword</td><td>Fighting</td><td>Physical</td></tr><tr><td>56</td><td>Synaptic Blade</td><td>Psychic</td><td>Physical</td></tr><tr><td>63</td><td>Calm  Mind</td><td>Psychic</td><td>Status</td></tr><tr><td>70</td><td>Play Rough</td><td>Fairy</td><td>Physical</td></tr><tr><td>77</td><td>Aura Sphere</td><td>Fighting</td><td>Special</td></tr><tr><td>84</td><td>High Horsepower</td><td>Ground</td><td>Physical</td></tr><tr><td>91</td><td>Final Gambit</td><td>Fighting</td><td>Special</td></tr></tbody></table>

### By TM

| Move             | Type     | Cat.     |
| ---------------- | -------- | -------- |
| Acrobatics       | Flying   | Physical |
| Aerial Ace       | Flying   | Physical |
| Brick Break      | Fighting | Physical |
| Chilling Water   | Water    | Special  |
| Close Combat     | Fighting | Physical |
| Dazzling Gleam   | Fairy    | Special  |
| Double Edge      | Normal   | Physical |
| Double Team      | Normal   | Status   |
| Drill Run        | Ground   | Physical |
| Electric Terrain | Electric | Status   |
| Endeavor         | Normal   | Physical |
| Endure           | Normal   | Status   |
| Facade           | Normal   | Physical |
| False Swipe      | Normal   | Physical |
| Flash Cannon     | Steel    | Special  |
| Flip Turn        | Water    | Physical |
| Focus Blast      | Fighting | Special  |
| Giga Impact      | Normal   | Physical |
| Helping Hand     | Normal   | Status   |
| Hydro Pump       | Water    | Special  |
| Hyper Beam       | Normal   | Special  |
| Ice Beam         | Ice      | Special  |
| Liquidation      | Water    | Physical |
| Protect          | Normal   | Status   |
| Psycho Cut       | Psychic  | Physical |
| Rest             | Psychic  | Status   |
| Scald            | Water    | Special  |
| Sleep Talk       | Normal   | Status   |
| Smart Strike     | Steel    | Physical |
| Stomping Tantrum | Ground   | Physical |
| Substitute       | Normal   | Status   |
| Surf             | Water    | Special  |
| Swords Dance     | Normal   | Status   |
| Take Down        | Normal   | Physical |
| Tera Blast       | Normal   | Special  |
| Thunderbolt      | Electric | Special  |
| Thunder Wave     | Electric | Status   |
| Toxic            | Poison   | Status   |
| Volt Switch      | Electric | Special  |
| Zen Headbutt     | Psychic  | Physical |


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