> For the complete documentation index, see [llms.txt](https://wiki.pokeclash.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://wiki.pokeclash.com/features/safari-zone.md).

# Safari Zone

<figure><img src="/files/ZsQp85y5MenG6UcXJcUX" alt=""><figcaption></figcaption></figure>

### Entering the zone <a href="#entering-the-zone" id="entering-the-zone"></a>

1. Find the **Safari NPC** at /warp Safari (named Safari Jones)
2. A confirmation menu opens showing the **cost**, the **time limit**, and how many **Safari Balls** you’ll receive.
3. Click **✓ ENTER** to pay and go in, or **✗ CANCEL** to back out at no charge.

{% hint style="info" %}
There’s no `/safari join` command. The Safari NPC is the only way in — entering the dimension any other way is blocked.
{% endhint %}

You’ll need at least one free inventory slot for the balls. If your inventory is full, you’ll be told to make room and try again.

### While you’re hunting <a href="#while-youre-hunting" id="while-youre-hunting"></a>

* A **boss bar** at the top of your screen shows how much time you have left.
* **Only Safari Balls work in here.** Any other Poké Ball is blocked — you’ll get a message reminding you.
* The Safari Zone Balls that are given to you are **more effective inside the zone**, and wild Pokémon have a **boosted shiny rate**, so it’s a good place to go hunting. (Outside Safari Balls will not work)
* You keep everything you brought in, but unused Safari Balls are removed when you leave.
* If you run out of the first 35, you can talk to Safari Jones in the main building of Safari Zone to purchase another 10 Safari Zone Balls for 5,000 PokeDollars. You can only puchase extras up to 3 times

{% hint style="warning" %}
Bring your own gear for weakening Pokémon before you throw — but remember, only Safari Balls will actually catch them in here.
{% endhint %}

<figure><img src="/files/7Mqe9RfUcWWCJoVs3CZj" alt=""><figcaption></figcaption></figure>

### Leaving the zone <a href="#leaving-the-zone" id="leaving-the-zone"></a>

You can leave in a few ways:

* **Run out of time.** When the timer hits zero, you’re automatically sent back out.
* **Leave manually.** Run `/safari leave` at any point to end your session early.
* **Log out.** By default, if you disconnect your session is saved and **resumed** where you left off the next time you log in — the clock keeps ticking while you’re away. (An admin can switch this off so a logout ends the session instead.)

When you leave, you’re returned to the server’s configured exit location with your inventory intact.
