Tentaquil The Quill Pokémon |
#3043 | |||||
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![]() Shiny |
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Typing | ||||||
Poison/Water | ||||||
Abilities | ||||||
Poison Point or Dry Skin | Tough Claws Hidden Ability |
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Gender Ratio | Catch Rate | |||||
50% Male | 50% Female | 30 | |||||
Breeding | ||||||
Egg Group | Hatch Time | |||||
Water 1 & Monster | 25 Cycles | |||||
Height | Weight | |||||
4'7" 1.4 m | 129.85 lbs. 58.9 kg | |||||
Base Experience Yield | Leveling Rate | |||||
270 | Fluctuating | |||||
EV Yield | ||||||
2 HP |
0 ATK |
0 DEF |
1 SpA |
0 SpD |
0 Spe |
|
Base Friendship | ||||||
35 |
Tentaquil is a Poison/Water type Pokémon introduced through the Tentaquil Pack.
It evolves from Pitipole using a Glow Berry. It is the final evolution of Pitipole.
You can find Tentaquil's competitive info here (if applicable).
Tentaquil evolves into Pitipole
This Pokémon is unofficial
PokeClash | When predators don't head the warning of Tentaquil's vivid colors, it releases a copper-scented toxin. Tentaquil is rarely seen, as Pitipole often struggles to achieve the requirement to evolve. |
Spawn 1
Presets: Derelict
Context: Grounded
Rarity: Rare
Level: 18-60
Biomes: #cobblemon:is_lush
Find what biomes fall under the provided biome tag(s) here (Indicated by a #)
PLEASE NOTE: BIOMES HAVE NOT BEEN 100% VERIFIED THROUGH IN-GAME TESTING
Slimeball [1-2] 66%
Slime Block [1] 20%
Base Stats
Stat | Range | ||
At Lv. 50 | At Lv. 100 | ||
HP: | 120 | 180 - 227 | 350 - 444 |
Atk: | 90 | 85 - 156 | 166 - 306 |
Def: | 90 | 85 - 156 | 166 - 306 |
SpA: | 110 | 103 -178 | 202 - 350 |
SpD: | 80 | 76 - 145 | 148 - 284 |
Spe: | 40 | 40 - 101 | 76 - 196 |
Total: | 530 | Other Pokémon with this total | |
Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature. | |||
Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature. |
Damaged Normally by (1x): Normal, Grass, Flying, Rock, Ghost, Dragon, Dark
Weak to (2x): Electric, Ground, Psychic
Resistant to (½x): Fire, Water, Ice, Fighting, Poison, Bug, Steel, Fairy
By Leveling Up
Level | Move | Type | Category | Power | Accuracy | PP |
0 | Acid Spray | Poison | Special | 40 | 100 | 20 |
0 | Bubble | Water | Special | 40 | 100 | 30 |
0 | Leer | Normal | Status | — | 100 | 30 |
0 | Supersonic | Normal | Status | — | 55 | 20 |
4 | Yawn | Normal | Status | — | — | 10 |
8 | Fake Out | Normal | Physical | 40 | 100 | 10 |
16 | Soak | Water | Status | — | 100 | 20 |
20 | Crush Claw | Normal | Physical | 75 | 95 | 10 |
24 | Knock Off | Dark | Physical | 65 | 100 | 20 |
28 | Gastro Acid | Poison | Status | — | 100 | 10 |
32 | Body Slam | Normal | Physical | 85 | 100 | 15 |
36 | Belly Drum | Normal | Status | — | — | 10 |
40 | Muddy Water | Water | Special | 90 | 85 | 10 |
44 | Sludge Bomb | Poison | Special | 90 | 100 | 10 |
48 | Taunt | Dark | Status | — | 100 | 20 |
52 | Poison Jab | Poison | Physical | 80 | 100 | 20 |
• Bold indicates a move that gets STAB when used by Tentaquil | ||||||
• Italics indicates a move that gets STAB only when used by an evolution of Tentaquil |
By TM
Move | Type | Category | Power | Accuracy | PP |
Dark Pulse | Dark | Special | 80 | 100 | 15 |
Dragon Claw | Dragon | Physical | 80 | 100 | 15 |
Drain Punch | Fighting | Physical | 75 | 100 | 15 |
Earthquake | Ground | Physical | 100 | 100 | 10 |
False Swipe | Normal | Physical | 40 | 100 | 40 |
Frustration | Normal | Physical | — | 100 | 20 |
Liquidation | Water | Physical | 85 | 100 | 10 |
Nasty Plot | Dark | Status | — | — | 20 |
Payback | Dark | Physical | 50 | 100 | 10 |
Poison Jab | Poison | Physical | 80 | 100 | 20 |
Quash | Dark | Status | — | 100 | 15 |
Rest | Psychic | Status | — | — | 5 |
Retaliate | Normal | Status | 70 | 100 | 5 |
Return | Normal | Physical | — | 100 | 20 |
Rock Climb | Normal | Physical | 90 | 85 | 20 |
Scald | Water | Special | 80 | 100 | 15 |
Secret Power | Normal | Special | 70 | 100 | 20 |
Shadow Claw | Ghost | Physical | 70 | 100 | 15 |
Taunt | Dark | Status | — | 100 | 20 |
Torment | Dark | Status | — | 100 | 15 |
Toxic | Poison | Status | — | 90 | 10 |
Uproar | Normal | Special | 90 | 100 | 10 |
• Bold indicates a move that gets STAB when used by X | |||||
• Italics indicates a move that gets STAB only when used by an evolution of X |
By Breeding
Move | Type | Category | Power | Accuracy | PP |
Disable | Normal | Status | — | 100 | 20 |
Dizzy Punch | Normal | Physical | 70 | 100 | 10 |
Mud Bomb | Ground | Special | 65 | 85 | 10 |
Sleep Talk | Normal | Status | — | — | 10 |
Sludge | Poison | Special | 65 | 100 | 20 |
Spit Up | Normal | Special | — | 100 | 10 |
Stockpile | Normal | Status | — | — | 20 |
Swallow | Normal | Status | — | — | 10 |
Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
• Bold indicates a move that gets STAB when used by X | |||||
• Italics indicates a move that gets STAB only when used by an evolution of X |