Protobi Fledgling Pokémon |
#3036 | |||||
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![]() Shiny |
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Typing | ||||||
Rock/Fighting | ||||||
Abilities | ||||||
Tough Claws | No Guard Hidden Ability |
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Gender Ratio | Catch Rate | |||||
87.5% Male | 12.5% Female | 45 | |||||
Breeding | ||||||
Egg Group | Hatch Time | |||||
Monster & Flying | 30 Cycles | |||||
Height | Weight | |||||
2'0" 0.6 m | 22 lbs. 10 kg | |||||
Base Experience Yield | Leveling Rate | |||||
70 | Medium Fast | |||||
EV Yield | ||||||
0 HP |
0 ATK |
0 DEF |
0 SpA |
0 SpD |
0 Spe |
|
Base Friendship | ||||||
70 |
Protobi is a dual-type Rock/Fighting Pokémon introduced through the GG&T Fakemon Pack.
It is revived from combining a Claw Fossil and a Phantom Membrane in a Fossil Resurrection Machine and evolves into Protoffin starting at level 40.
Protobi evolves into Protoffin
This Pokémon is unofficial
PokeClash | Protobi had only just started sprouting its feathers. This embarrassment led to a highly aggressive nature. A wise Protoffin would occasionally mentor a Protobi and set them on the path to maturity. |
Spawn 1
Presets: Natural
Context: Grounded
Rarity: Ultra-Rare
Level: 15 - 35
Biomes: #cobblemon:is_sandy
Find what biomes fall under the provided biome tag(s) here (Indicated by a #)
PLEASE NOTE: BIOMES HAVE NOT BEEN 100% VERIFIED THROUGH IN-GAME TESTING
Feather [1] (60%)
Base Stats
Stat | Range | ||
At Lv. 50 | At Lv. 100 | ||
HP: | 30 | 90 - 137 | 170 - 264 |
Atk: | 70 | 67 - 134 | 130 - 262 |
Def: | 50 | 49 - 112 | 94 - 218 |
SpA: | 50 | 49 - 112 | 94 - 218 |
SpD: | 55 | 54 - 117 | 103 - 229 |
Spe: | 100 | 94 - 167 | 184 - 328 |
Total: | 355 | Other Pokémon with this total | |
Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature. | |||
Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature. |
Damaged Normally by (1x): Electric, Ice, Flying, Ghost, Dragon
Weak to (2x): Water, Grass, Fighting, Ground, Psychic, Steel, Fairy
Resistant to (½x): Normal, Fire, Poison, Bug, Rock, Dark
By Leveling Up
Level | Move | Type | Category | Power | Accuracy | PP |
1 | Tackle | Normal | Physical | 40 | 100 | 35 |
1 | Leer | Normal | Status | — | 100 | 30 |
3 | Quick Guard | Fighting | Status | — | — | 15 |
6 | Bide | Normal | Physical | — | — | 10 |
8 | Sand Attack | Ground | Status | — | 100 | 15 |
10 | Rock Throw | Rock | Physical | 50 | 90 | 15 |
12 | Arm Thrust | Fighting | Physical | 15 | 100 | 20 |
14 | Rock Smash | Fighting | Physical | 40 | 100 | 15 |
17 | Headbutt | Normal | Physical | 70 | 100 | 15 |
20 | Brick Break | Fighting | Physical | 75 | 100 | 15 |
23 | Rock Tomb | Rock | Physical | 60 | 95 | 15 |
26 | Detect | Fighting | Status | — | — | 5 |
30 | Double-Edge | Normal | Physical | 120 | 100 | 15 |
33 | Taunt | Dark | Status | — | 100 | 20 |
35 | Power-Up Punch | Fighting | Physical | 40 | 100 | 20 |
38 | Submission | Fighting | Physical | 80 | 80 | 20 |
40 | Ancient Power | Rock | Special | 60 | 100 | 5 |
42 | Mach Punch | Fighting | Physical | 40 | 100 | 30 |
47 | Hammer Arm | Fighting | Physical | 100 | 90 | 10 |
50 | Head Smash | Rock | Physical | 150 | 80 | 5 |
• Bold indicates a move that gets STAB when used by Protobi | ||||||
• Italics indicates a move that gets STAB only when used by an evolution of Protobi |
By TM
Move | Type | Category | Power | Accuracy | PP |
Assurance | Dark | Physical | 60 | 100 | 10 |
Attract | Normal | Status | — | 100 | 15 |
Brick Break | Fighting | Physical | 75 | 100 | 15 |
Bulk Up | Fighting | Status | — | — | 20 |
Dig | Ground | Physical | 80 | 100 | 10 |
Endure | Normal | Status | — | — | 10 |
Facade | Normal | Physical | 70 | 100 | 20 |
Fire Punch | Fire | Physical | 75 | 100 | 15 |
Ice Punch | Ice | Physical | 75 | 100 | 15 |
Low Sweep | Fighting | Physical | 65 | 100 | 20 |
Mega Punch | Normal | Physical | 80 | 85 | 20 |
Protect | Normal | Status | — | — | 10 |
Rest | Psychic | Status | — | — | 5 |
Revenge | Fighting | Physical | 60 | 100 | 10 |
Rock Blast | Rock | Physical | 25 | 90 | 10 |
Rock Tomb | Rock | Physical | 60 | 95 | 15 |
Sandstorm | Rock | Status | — | — | 10 |
Snore | Normal | Special | 50 | 100 | 15 |
Substitute | Normal | Status | — | — | 10 |
Thief | Dark | Physical | 60 | 100 | 25 |
Thunder Punch | Electric | Physical | 75 | 100 | 15 |
Zen Headbutt | Psychic | Physical | 80 | 90 | 15 |
• Bold indicates a move that gets STAB when used by Protobi | |||||
• Italics indicates a move that gets STAB only when used by an evolution of Protobi |
By Move Tutor
Move | Type | Category | Power | Accuracy | PP |
Encore | Normal | Status | — | 100 | 5 |
Fling | Dark | Physical | — | 100 | 10 |
• Bold indicates a move that gets STAB when used by Protobi | |||||
• Italics indicates a move that gets STAB only when used by an evolution of Protobi |