Delta Riolu Embalming Pokémon |
#0446 | |||||
Shiny |
||||||
Typing | ||||||
Dark | ||||||
Abilities | ||||||
Justified or Pressure | Mummy Hidden Ability |
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Gender Ratio | Catch Rate | |||||
87.5% Male | 12.5% Female | 75 | |||||
Breeding | ||||||
Egg Group | Hatch Time | |||||
Undiscovered | 25 Cycles | |||||
Height | Weight | |||||
2'4" 0.7 m | 44.53 lbs. 20.2 kg | |||||
Base Experience Yield | Leveling Rate | |||||
57 | Medium Slow | |||||
EV Yield | ||||||
0 HP |
1 ATK |
0 DEF |
0 SpA |
0 SpD |
0 Spe |
|
Base Friendship | ||||||
50 |
Delta Riolu is a single-type Dark Pokémon introduced through Gravelmon.
It evolves into Delta Lucario when leveled up with 160 Friendship.
Delta Riolu evolves into Delta Lucario
→ |
This Pokémon is unofficial
PokeClash | It practices sanitizing and preserving the bodies of the deceased, showing them one final form of respect. |
Spawn 1
Presets: Desert Pyramid
Context: Grounded
Rarity: Rare
Level: 12-28
Requirements: #cobblemon:is_desert
Find what biomes fall under the provided biome tag(s) here (Indicated by a #)
PLEASE NOTE: BIOMES HAVE NOT BEEN 100% VERIFIED THROUGH IN-GAME TESTING
Does not drop anything
Base Stats
Stat | Range | ||
At Lv. 50 | At Lv. 100 | ||
HP: | 40 | 100 - 147 | 190 - 284 |
Atk: | 70 | 67 - 134 | 130 - 262 |
Def: | 40 | 40 - 101 | 76 - 196 |
SpA: | 35 | 36 - 95 | 67 - 185 |
SpD: | 40 | 40 - 101 | 76 - 196 |
Spe: | 60 | 58 - 123 | 112 - 240 |
Total: | 285 | Other Pokémon with this total | |
Minimum stats are calculated with 0 EVs, IVs of 0, and (if applicable) a hindering nature. | |||
Maximum stats are calculated with 252 EVs, IVs of 31, and (if applicable) a helpful nature. |
Damaged Normally by (1x): Normal, Fire, Water, Electric, Grass, Ice, Poison, Ground, Flying, Rock, Dragon, Steel,
Weak to (2x): Fighting, Bug, Fairy
Immune to (0x): Psychic
Resistant to (½x): Ghost, Dark
By Leveling Up
Level | Move | Type | Category | Power | Accuracy | PP |
1 | Bite | Dark | Physical | 60 | 100 | 25 |
1 | Endure | Normal | Status | — | — | 10 |
1 | Foresight | Normal | Status | — | — | 40 |
6 | Focus Energy | Normal | Status | — | — | 30 |
11 | Miracle Eye | Psychic | Status | — | — | 40 |
15 | Assurance | Dark | Physical | 60 | 100 | 10 |
19 | Copycat | Normal | Status | — | — | 20 |
24 | Wide Guard | Rock | Status | — | — | 10 |
29 | Foul Play | Dark | Physical | 95 | 100 | 15 |
47 | Nasty Plot | Dark | Status | — | — | 20 |
50 | Final Gambit | Fighting | Special | — | 100 | 5 |
• Bold indicates a move that gets STAB when used by Delta Riolu |
By TM
Move | Type | Category | Power | Accuracy | PP |
Aerial Ace | Flying | Physical | 60 | — | 20 |
Ally Switch | Psychic | Status | — | — | 15 |
Attract | Normal | Status | — | 100 | 15 |
Brick Break | Fighting | Physical | 75 | 100 | 15 |
Bulk Up | Fighting | Status | — | — | 20 |
Captivate | Normal | Status | — | 100 | 20 |
Confide | Normal | Status | — | — | 20 |
Dark Pulse | Dark | Special | 80 | 100 | 15 |
Dig | Ground | Physical | 80 | 100 | 10 |
Double Team | Normal | Status | — | — | 15 |
Drain Punch | Fighting | Physical | 75 | 100 | 10 |
Echoed Voice | Normal | Special | 40 | 100 | 15 |
Embargo | Dark | Status | — | 100 | 15 |
Facade | Normal | Physical | 70 | 100 | 20 |
False Swipe | Normal | Physical | 40 | 100 | 40 |
Fling | Dark | Physical | — | 100 | 10 |
Frustration | Normal | Physical | — | 100 | 20 |
Grass Knot | Grass | Special | — | 100 | 20 |
Hidden Power | Normal | Special | 60 | 100 | 15 |
Hone Claws | Dark | Status | — | — | 15 |
Hyper Beam | Normal | Special | 150 | 90 | 5 |
Iron Tail | Steel | Physical | 100 | 75 | 15 |
Light Screen | Psychic | Status | — | — | 30 |
Low Sweep | Fighting | Physical | 65 | 100 | 20 |
Pay Day | Normal | Physical | 40 | 100 | 20 |
Power-Up Punch | Fighting | Physical | 40 | 100 | 20 |
Protect | Normal | Status | — | — | 10 |
Psych Up | Normal | Status | — | — | 10 |
Quash | Dark | Status | — | 100 | 15 |
Rain Dance | Water | Status | — | — | 5 |
Rest | Psychic | Status | — | — | 5 |
Return | Normal | Physical | — | 100 | 20 |
Roar | Normal | Status | — | — | 20 |
Rock Tomb | Rock | Physical | 60 | 95 | 15 |
Round | Normal | Special | 60 | 100 | 15 |
Safeguard | Normal | Status | — | — | 25 |
Secret Power | Normal | Physical | 70 | 100 | 20 |
Shadow Ball | Ghost | Special | 80 | 100 | 15 |
Shadow Claw | Ghost | Physical | 70 | 100 | 15 |
Sleep Talk | Normal | Status | — | — | 10 |
Snarl | Dark | Special | 55 | 95 | 15 |
Snatch | Dark | Status | — | — | 10 |
Substitute | Normal | Status | — | — | 10 |
Swagger | Normal | Status | — | 85 | 15 |
Swords Dance | Normal | Status | — | — | 20 |
Taunt | Dark | Status | — | 100 | 20 |
Thief | Dark | Physical | 60 | 100 | 25 |
Torment | Dark | Status | — | 100 | 15 |
Toxic | Poison | Status | — | 90 | 10 |
• Bold indicates a move that gets STAB when used by Delta Riolu | |||||
• Italics indicates a move that gets STAB only when used by an evolution of Delta Riolu |
By Move Tutor
Move | Type | Category | Power | Accuracy | PP |
Acid | Poison | Special | 40 | 100 | 30 |
After You | Normal | Status | — | — | 15 |
Blaze Kick | Fire | Physical | 85 | 90 | 10 |
Counter | Fighting | Physical | — | 100 | 20 |
Dig | Ground | Physical | 80 | 100 | 10 |
Endeavor | Normal | Physical | — | 100 | 5 |
Endure | Normal | Status | — | — | 10 |
Fire Punch | Fire | Physical | 75 | 100 | 15 |
Focus Punch | Fighting | Physical | 150 | 100 | 20 |
Foul Play | Dark | Physical | 95 | 100 | 15 |
Helping Hand | Normal | Status | — | — | 20 |
Hyper Voice | Normal | Special | 90 | 100 | 10 |
Ice Punch | Ice | Physical | 75 | 100 | 15 |
Iron Head | Steel | Physical | 80 | 100 | 15 |
Knock Off | Dark | Physical | 65 | 100 | 20 |
Last Resort | Normal | Physical | 140 | 100 | 5 |
Mimic | Normal | Status | — | — | 10 |
Nasty Plot | Dark | Status | — | — | 20 |
Role Play | Psychic | Status | — | — | 10 |
Seismic Toss | Fighting | Physical | — | 100 | 20 |
Snore | Normal | Special | 50 | 100 | 15 |
Stealth Rock | Rock | Status | — | — | 20 |
Sucker Punch | Dark | Physical | 70 | 100 | 5 |
Thunder Punch | Electric | Physical | 75 | 100 | 15 |
Uproar | Normal | Special | 90 | 100 | 10 |
• Bold indicates a move that gets STAB when used by Delta Riolu | |||||
• Italics indicates a move that gets STAB only when used by an evolution of Delta Riolu |